Realtime & VR Engineer
went from machine mechanic to server hardware technician to infrastructure request manager. picked up 3d and game design knowledge along the way. has developed and published two 3d computer games built on the unity game engine.
check out his latest game on steam.
Matthias Buehler - MSc Arch ETH Zurich
went from architecture to product engineering in the Esri CityEngine development in Zurich. he then continued as CityEngine consultant, worked in film production [ VFX ] and then started his own 3d city planning and 3d environment modelling consultancy 'vrbn'.
Johnny Fehr - Industrial Varnisher EFZ
Intern as Junior Environment Artist
finished his apprenticeship as industrial varnisher. he discovered the digial world first through photography, later on via 2d-compositions in photoshop. further, parallel to working, he self taught himself in 3d graphics and is working on his name as a graphics designer. motivated by his wish to create digital worlds, he contacted vrbn for an internship.
check out some of his work here.